Source
https://assetstore.unity.com/packages/tools/utilities/weatherade-snow-and-rain-system-275622
Category
File Size
307.0 MB
Publisher
NOT_Lonely
Updated
November 3, 2025
Description
Weatherade system incudes two different sets of shaders for snow and rain scenes. But shaders themselves wouldn’t be nearly as powerful without Cover Instance – a manager that lets you globally customize the appearance of scene surfaces and create a coverage occlusion mask. Instead of a thousand words, just download playable demos: BiRP, URP
The core features of this system:
- Automatic coverage area occlusion
- Interactive deformable snow
- GPU powered snowfall/rain
The Coverage Occlusion feature automatically generates a mask so objects located under roofs or canopies are not exposed to snow/rain.
Preview
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