This course will cover following topis
1. Introduction to Virtual Reality
•Principles of Virtual Reality
•History of Virtual Reality
•Major VR Platforms
•Head Mounted Displays
•Mobile VR vs Desktop VR
•Top Development Platforms
•Virtual Reality Prerequisites
•Virtual Reality tools and software installation
2. Unity Game Engine
•Introduction to Unity Game Engine
•Developing Hello World app with Unity
•Deploying the application on Mobile
3. Distributed Virtual Reality
•Distributed Virtual Reality Overview
•Virtual Reality in Flight Simulation
•Military applications of Virtual Reality
•Getting dirty with Unity
•What are Unity Scripts?
•Major Elements of Scripts
•Animating Objects using Scripts
•Changing Scenes using Scripts
•Getting familiar with Unity UI
•Events, Inputs and Methods
•Debugging using Unity
•Variables in Unity
•Arrays in Unity
•Scripting Animations
•Simple Animations
•Using Unity Animator
•Understanding the Unity Physics
•Why use Physics?
•Rays in Physics
•Working with Audio in Unity
4. Advance virtual reality
•Introduction to Advance VR Concepts
•Shaders in Unity
•Applying Shaders in a Project






