So what can you do with Impact?
Here are just a few examples of how you can use Impact to spice up your game:
PHYSICS INTERACTIONS
• Play audio when physics objects collide with each other with sounds based on the collision velocity and the objects’ materials.
• Play sliding and rolling sounds.
• Emit particles on collision.
• Leave decals behind on collision.
• Works great with rigidbodies connected by joints as well as ragdolls.
FOOTSTEPS
• Utilize Impact to play different footstep sounds based on the material a character is walking over.
• Easily integrate with any character movement system.

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