Hey Guys, Welcome to the Ultimate Journey into the creation of a 2D Roguelike game in Unity !If you want to create an Amazing Roguelike game similar to Vampire Survivors, Brotato or Survivor . io, or simply take the source code, reskin it, and publish it, (…) you’re at the right place !In this course, we will embark on a Thrilling Adventure through every aspect of game development, from Fundamental Mechanics to Advanced Features that will bring your game to life, and Drastically Improve your Game Development Skills.First off, you will learn how to create a Safety Net that will save you HOURS, Source Control.You will learn how to use Github Desktop so that you can have Local Backups of your game, and prevent any unhappy accident.Once this is correctly setup, We can have fun !You will learn how to Create a 2D Character using custom made art, Thank you Alex, Animate it, and Control it with a Responsive Joystick.We will then add Enemies wandering around, looking to exterminate us, but We are not going to back down!We will add Melee & Ranged Weapons so that we can properly defend ourselves.And if we ever face tougher enemies, we can still Merge our Weapons and make them Stronger.You will learn how to create a Fully Customizable Wave System, so that you decide which enemies spawn when.Like any respectable Roguelike, and in line with Vampire Survivors or Brotato, our character will have Stats.For this course, I’ve decided to add the following onesAttackAttackSpeedCriticalChanceCriticalPercentMoveSpeedMaxHealthRangeHealth Recovery SpeedArmorLuckDodgeLifeStealbut we can still add more if you’ve got ideas, so Feel free to Contribute!To manage all of these Player Stats, we do need a Great Code Architecture right ?Of course we do !And you are also going to master that !You will learn some of the Best Coding Practices to make for a SOLID basis, that will allow you to expand on the game, and jump boost your next one.You won’t use public variables everywhere, this is not healthyInstead
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