“Ultimate Splines Camera System“: Allows you to set as many splines camera as you want in your level. The camera “travels” from one spline to another according to your transition settings (smooth/instant…). “Ultimate Camera Switcher“: You can switch between TPS/FPS character cameras, Splines cameras, and Static Scene Cameras placed in the Level, all of that with or without time transition… “Character Cameras Switcher“: You can switch between your TPS/FPS cameras and any other USCS system according to your transition setting (smooth/instant…).
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