in this Blender 5 course, we will go From ZERO to fully ready 3D Game HERO character . We will learn how to model and sculpt in Blender 5, but also how to retopologize and UV unwrap, and how to Bake maps, rig, pose and render. We will start slow, explaining everything multiple times over the course, so we can learn by practice and repetition.
My name is Niko and i am 3D artist and tutor with over 30 000 students in my courses for Blender, Anatomy, Zbrush and 3D Character creation. I have 2 youtube channels – Speedchar and Speedchar Live, where you can find lots of videos about character sculpting, anatomy and Blender.
In the beginning we will get familiar with Blender 5 navigation and tools and make some simple shapes like Snowman, chess Pawn and chess Queen, to hone our newly found skills. Then we will jump into sculpting, where we will do simple head to explain all the needed brushes and tools there. After that we will start to make the high poly of our hero rabbit character. It will take some time, since i will be explaining everything again and again because repetition is the mother of knowledge.






