Want to learn how to design weapons that tell the story of their owner at first glance? This course walks you through the complete concept artist workflow, from analyzing a character to a final, portfolio-ready concept sheet.
3 modules. A concrete result. No filler.
Module 1 covers the foundations. You’ll break down the visual language of concept art and learn how shape, silhouette, and detail create a weapon’s character and reveal its connection to the owner. You’ll learn to analyze a character’s appearance and backstory to define clear design requirements. You’ll also master PureRef: building a structured reference library and expanding your visual vocabulary through research.
Module 2 is all about design exploration and drawing. You’ll generate 10 to 15 weapon variations using silhouettes, select the strongest ones, and develop them into line sketches. Then you’ll create a clean line drawing of your chosen weapon: dynamic, readable, and confident.






