This course is designed specifically for independent developers on Windows who want to use Git without ever touching the terminal.
You’ll learn a complete, beginner-friendly Git workflow using TortoiseGit, GitHub, and Git LFS, all through graphical interfaces. From creating your first repository to safely rolling back mistakes, you’ll be guided step-by-step to master version control tailored to Unreal Engine 5 projects. We’ll show you how to keep your work safe, back it up online, and even recover from disasters—no command line, no confusion.
You’ll start with the essentials: what Git is, how it works behind the scenes, and which tools you actually need. Then, you’ll create a project, push it to GitHub, and integrate version control directly inside Unreal Engine. You’ll also explore how to track asset changes, use merge tools like P4Merge, and even clone your project on a new machine with ease.
Whether you’re building prototypes, full games, or preparing for a studio pipeline, this course will give you the tools, habits, and confidence to never lose work again.
Start now—and take control of your Unreal Engine projects the smart way.
- You’re a solo dev handling your entire project
- You’ve never used Git before and want a beginner-friendly introduction
- You’re tired of naming folders “MyGame_Final_3_FIXED_REAL_FINAL”
- You’re struggling with storage or messy project backups
- You feel overwhelmed trying to keep your project organized
- You want a clean, visual, and Windows-friendly version control workflow






