Unwrap Master Class is a comprehensive course focused on mastering UV mapping and 3D model unwrapping through both fundamental concepts and practical workflows. Rather than simply teaching which tools to use, the course focuses on understanding why and when to use different unwrapping techniques, helping artists make better decisions when working with different types of 3D models.
The course begins in 3ds Max, covering the essential principles of UVs, seam placement, UV islands, distortion management, and efficient unwrapping workflows. It then moves to RizomUV / Unfold3D, a specialized UV unwrapping solution designed for handling complex models quickly and efficiently.
The training includes 10 practical projects, covering different types of assets including architectural models and game assets. Projects gradually progress from simple to more complex models, allowing students to build a reliable workflow for handling real production scenarios.






