Source
https://www.udemy.com/course/threejs-from-basic-to-advanced-combining-technology-art/
Category
File Size
21.3 GB
Publisher
udemy
Updated
February 27, 2025
Description
What you’ll learn
- Stage 1: Building Art Resources. By getting familiar with software such as Blender and Photoshop, and constructing 3D scene model resources for the auto show mo
- Stage 2: Three.js Driving the 3D Venue. Combining the already familiar 3D art knowledge, you will learn the core knowledge of Three.js and apply it flexibly to
- Stage 3: Adding Dynamic Effects to the Scene. Through the programs of Three.js and 3D art methods, dynamic effects will be added to the scene to make it more vi
- Stage 4: Character Model, Third-Person Camera, Skeletal Animation, Scene Collision. By obtaining or creating character models, you will learn the processes of c
- Stage 5: Interaction Function. Add a 3D model of a car and the interaction function of the car. Consolidate the modeling knowledge during the vehicle modeling p
- Stage 6: Mini Game. In this stage, comprehensively apply the knowledge of modeling, materials, Three.js, tween animation, etc. to implement the designed interac
- Stage 7: Improving Image Quality. Explain how to improve the visual effect through 3D art methods and programming methods, as well as their advantages and disad
- Stage 8: Performance Optimization and Artistic Misunderstandings. Explain the principles and practical methods of performance optimization, which can be used as
- Stage 9: Thinking Expansion. Practice using simple 3D art knowledge and mathematical knowledge to achieve advanced dynamic effects, broaden the creative thinkin
Preview
1 image





