In this course, you’ll build Factory Game while learning professional game development techniques used in real Unity projects. This isn’t just a programming course. You’ll follow the entire development pipeline—from creating 3D assets in Blender to programming gameplay systems in Unity 6 with C#.
We’ll begin by modeling and texturing every major asset used in the game, including drill rigs, conveyor belts, smelters, constructors, warehouses, splitters, mergers, and more. You’ll learn how to create clean, game-ready models and prepare them for Unity.
Once the assets are finished, we’ll move into Unity 6 and build the complete game step by step. Every system is 100% explained, making this course suitable for beginners while still covering techniques used in professional projects.






