Are you ready to demystify rigging and take your 3D characters to the next level? The Complete “Manual Rigging in Blender” course is designed to guide you through the essentials of manual rigging, step by step. This course makes rigging approachable, fun, and rewarding. By the end, you’ll have the confidence to create solid rigs and start animating your own characters!
Who is this course for:
- Blender artists with little or no prior experience in Rigging
- Animators who want to understand rigging better.
- Maya/3ds max/C4D/etc. Riggers looking to add Blender to their toolkit (or even switch to Blender)
What’s Included
The course is divided into 4 progressive levels, ensuring a smooth learning curve as you build your skills:
Level 1: Absolute Beginner
Perfect for those with no prior knowledge of rigging, armatures, or bones. In just five concise lessons, you’ll learn everything you need to rig your first character:
- Bone Basics: From zero to rigging your first character.
- Core Rigging Mechanism: Discover the one Blender constraint every rigger must know.
- Weight Painting Made Easy: Learn my tested workflow to improve your rig’s functionality.
- Blender Animation Basics: Create a simple walk cycle and understand essential animation concepts.
- Challenge: Rig something new with my guidance!






