Are you a Unity developer who wants to learn multiplayer game development but doesn’t know where to start? This beginner-friendly course will teach you the fundamentals of creating online multiplayer games using Photon Fusion 2 Host Mode in Unity.
In this course, we focus on the core concepts of multiplayer networking without overwhelming you with complex systems. You’ll learn how to set up Photon Fusion 2 from scratch and build a simple multiplayer project where players are represented by capsules that move and synchronize across the network in real time.
Starting with the basics, you’ll understand how Photon Fusion 2 works, how Host Mode differs from other networking architectures, and how to create your first networked multiplayer scene. You’ll then learn how to spawn players, collect player input, and synchronize movement between multiple connected clients.






