Have you ever wanted to create your own Ludo game but didn’t know where to start? In this course, you will learn how to build a complete Ludo 2D game using Unity and C#, step by step from the fundamentals to a playable game.
This course is designed for beginners and aspiring game developers who want to learn game development by creating a real-world board game project. Instead of only learning theory, you will work on an actual Ludo game and understand how different systems work together to create a complete gaming experience.
Throughout the course, you will learn how to create and manage a Ludo board, implement dice rolling mechanics, player piece movement, turn management, player paths, safe zones, home areas, capturing opponent pieces, winning conditions, and game rules. You will also learn how to organize your Unity project and write C# scripts to control the game’s functionality.






