Learn how to create and program your very own Tactical Stealth Action game using Unity, an industry-standard game development program used by large gaming studios and indie developers across the world. In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.
This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.
At the end of this course you will have developed the ability to understand such game elements as:
- A full player controller system with dodging and hiding capabilities
- Support for Mouse & Keyboard as well as Controllers
- Using AI systems for navigation
- Using Weapons and a complete ammo and reloading system
- State-based Enemy Logic Systems for Guarding, Patrolling & Chasing
- Destroying environmental objects to drop items
- A complete Mini-Map displaying enemy vision
- A unique stealth-based level completion system
- Full game progression Menus
- And more…






