Source
https://www.udemy.com/course/learn-threejs-create-a-game-engine-the-jello-city-game/
Category
File Size
30.1 GB
Publisher
Ahmed Fathy, MSc
Updated
April 29, 2026
Description
This is a rich 28+ hour course on Three.JS and game development on the web. By the end of this course, you will have created and deployed a full isometric-view game on PC & Mobile phones (as a progressive web app). The course curriculum can be roughly partitioned in the following big logical units.
Unit 1: The Three.JS basics:
- 1) Introduce webgl & webgpu fundamentals.
- 2) Introduce to the standard computer graphics rasterization pipeline (including vertex & fragment shaders)
- 3) Introduce the most important vertex attributes (position, color, UV coordinates, vertex normals)
- 4) Introduce the basics of Three.JS (Camera, Renderer, Scene, Canvas, Meshes, Geometries, Materials)
- 5) Explain the Three.JS order of transformations (scale, rotation, position)
- 6) Explain the order of Euler rotations
- 7) Create a mini solar system project
Preview
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