This course fixes that. You’ll build a complete, fully playable Contra-style 2D action platformer in Python — and you’ll build it the way professional developers actually work today: with Claude Code and AI agents doing the heavy lifting on boilerplate, code review, and repetitive tasks so you can focus on the parts that actually matter. This is not a Pygame tutorial. This is not an AI tools demo.
It’s a real project, built from scratch, using both at the same time. You’ll set up Claude Code on day one, configure it to understand your entire codebase, create specialized agents with defined roles, and watch an AI pipeline write a feature, review it, flag problems, and fix them automatically. Meanwhile the game you’re building gets more complete every single session. By the end, you’ll have shipped something real. Something you’re proud to put in a portfolio.






