Source
https://www.udemy.com/course/hard-surface-essentials-vol-1-screwdriver-fundamentals/
Category
File Size
3.9 GB
Publisher
GhostS Courses
Updated
April 8, 2026
Description
The first entry in the “Hard-Surface Essentials” trilogy. This series is designed as a progressive learning path for anyone looking to master high-quality prop creation. We start with the Screwdriver, focusing on the core pipeline and technical standards required for modern game assets.
This trilogy is built to scale: we begin here with the fundamentals, continue with the Wrench (Vol. 2) for advanced texturing, and conclude with the Radio (Vol. 3) to handle complex multi-part models.
Softwares covered in the pipeline:
- Maya: Blockout, high-poly modeling, low-poly optimization, and professional UV packing.
- Substance Painter: PBR texturing and dedicated viewport setup.
- Marmoset Toolbag: High-quality baking and portfolio rendering.
Preview
1 image





