Have you ever wanted to create a viral hyper-casual mobile game in Unreal Engine but didn’t know where to start? This course is designed to take you through the complete development process by building a Red Door Blue Door game from scratch using Blueprints—no C++ required. Throughout this hands-on course, you’ll learn how to create a polished, production-ready mobile game while following professional game development practices. Every system is built step by step so you understand not only how it works but also why it’s designed that way.
You’ll develop the core gameplay where players must choose the correct colored door while avoiding wrong choices, then expand the project with reusable systems that can be applied to your own games. By the end of this course, you’ll have a fully playable game, a clean Unreal Engine project, and the confidence to create your own hyper-casual mobile games.






