This training is the first volume of the most complete Cinema 4D course you will find ! You’ll dive into the basics of Cinema 4D, and how to get a good understanding of the core concept of this wonderful 3D application. I’m Lionel VICIDOMINI, a Maxon Certified Instructor and Motion Designer based in Paris, France. I believe that in order to truly master a software you have to learn it by the details. I have created this training, the first one of a series, to create a video manual of Cinema 4D and to be the most thorough possible while being entertaining.
In this volume you will see:
- A complete tour of the interface
- How to navigate efficiently in the 3D viewport
- The display options of the viewport
- How to customize the interface
- The hidden options of the object manager
- Tips and tricks on how to manipulate lots of objects
- The coordinate system
- The layer manager
- The software preferences to know
- How to set up your project and save the changes
- The library and how to search it
- The parametric objects explained
- How to move, scale and rotate your objects quickly and efficiently
- The generators
- Workplane and snapping settings explained
- How to place your objects exactly where you want
- Practical workshop: how to model a toy Flying Saucer using parametric objects only







