You will learn how the Unity Engine works and learn some of its basic features that will help you begin your career as a freelance Unity Game Developer. At the time of release, the course covers some of the most important features required to create a commercial video game, that were not provided by Unity. This includes a very important keyboard rebinding UI system with swap functionality as well as complete UI navigation that is very important for serious game development.
This course can also be used to create templates, and has various system (such as physics based character controllers) that can be used to create a game from scratch. This course will include enemies and a mission system template in the future, so you can use it to create any custom game. You can use all the systems in this course as a template, and add features to create brand new systems.
By the end of the course, you should have enough command over Unity to create custom character controllers and create UI systems for PC games. In the future, as more videos are added, you will also be able to add custom enemies and add basic AI behavior.






