This course contains 4 courses for a complete overview of unwrap in 3ds max.
Topics Course 1: Analysis of Unwrap and texturing procedures. The relationship between Edit UVWs and the Modifier Stack, the types of Quick Planar Map, Planar, Cylindrical, Box projections, the relationship between XY and UV space and edit uvw. The selection methods in the unwrap and relationship modifier in the Viewport. Detailed analysis of the file menu, edit, select, options, view, display, tools, mapping. Management of new commands and new interface: soft selection, lock Ide freeze id, flip and mirror, detach, weld, stitch, pack uvs, sketch vertices, relax, render uvs, align space, reshape element, explode, quick transform. Step-by-step unwrap exercises for simple and complex objects. Texturing exercises in Photoshop and modifier management in 3ds max.
Attached to the lessons are available 3ds max 2014 exercise files compatible up to 3ds max 2017 and 3ds max 2018, 2020 files compatible with higher relase.
Note: the exercise files are attached to the lesson: 3dsmax_028_Unwrap UVW and Modifier Stack
Updates: 3 lessons have been added to the course in section 8 “Car Render Arnold 3ds max 2020 and higher” which illustrate the procedures for converting the scene to Arnold for 3ds max 2020 and higher.






