Source
https://www.udemy.com/course/3ds-max-plugin-what-a-passion/
Category
File Size
7.4 GB
Publisher
Marcello Pattarin
Updated
July 23, 2026
Description
Topics: in this course we will study nine tools to increase the modeling production of 3ds max between plugins, modifiers and scripts.
In the course we will study all the plugin settings through the analysis of the various options and practical exercises, specifically we will use: PolySlice to cut geometries and apply mapping coordinates and Materials parametrically.
- We will study Rock Generator V2 to create parametric rocks of various shapes and sizes; we will also apply the projection modifier to generate Normal maps Normal maps on low poly objects, using high resolution rocks.
- We will study Radial Symmetry to create radial clones suitable for both Hard Surface modeling and Logo or Abstract Animations.
- We will study Create Hole to quickly generate holes on geometries during Hard Surface modeling.
- We will study Boxify to force any mesh into a cubic shape.
- We will study LabyrinthMaker to quickly create parametric mazes.
- We will study Wire Mesh Generator to create Polygonal Wire Meshes with a few mouse clicks.
- We will study Swirling to Deform Geometries and create parametric waves on any polygonal object.
- We will study Spline Fibers to generate twisted parametric cables at a speed never seen before.
Preview
1 image





