Scatter Painting Click-and-drag object scattering directly in the 3D Viewport Vertex-based scatter painting Paint grass, rocks, trees, flowers and mushrooms One painted vertex can generate one visible object Drag across a surface to create continuous scatter trails Hold Ctrl while painting to erase scattered objects Adjustable brush radius Adjustable brush strength Adjustable brush falloff Automatic Geometry Nodes refresh while painting Automatic creation of scatter masks Mask and scatter-layer status indicators Automatic preparation of default Blender planes Configurable plane grid subdivision Works on planes, terrain and other mesh surfaces Rebuild and update existing scatter layers Separate scatter layers for different asset types
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