Source
https://assetstore.unity.com/packages/tools/behavior-ai/sensortoolkit-2-205336
Category
File Size
1.9 MB
Publisher
Micosmo
Updated
September 18, 2025
Description
Features:
- Works in both 2D and 3D.
- Many sensor types available: Raycasting, Overlaps, Steering, Line of Sight and more.
- Lightweight and modular. Sensors are independent components that feel native to Unity.
- Easy to integrate with your project: simply add a sensor component and configure it.
- Flexible and unopinionated, allowing you to design your game as desired.
- Many filtering options and querying functions for precise detection.
- Capable of detecting individual colliders or rigid bodies made up of multiple colliders.
- Advanced line-of-sight implementation can calculate partial visibility.
- Performance is a key focus, with many options available to control performance.
- Test sensors in the editor and confirm their configurations before running the game.
- Upgraded steering behaviour based on ‘Context-Based Steering’ method.
- All source code is included.
- Zero garbage generated.
Preview
2 images 1 / 2
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![Yellow Parrot Restaurant ( Restaurant Cafe Pub Diner Bar Dining Kitchen Parrot ) [5.2 – 5.8] 4 Yellow Parrot Restaurant ( Restaurant Cafe Pub Diner Bar Dining Kitchen Parrot ) [5.2 – 5.8]](https://www.psdly.site/wp-content/uploads/2026/10/Yellow-Parrot-Restaurant-Restaurant-Cafe-Pub-Diner-Bar-Dining-Kitchen-Parrot-5.2-–-5.8-350x250.jpg)




