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Home Game Assets

Sensor Toolkit 2 v2.5.16 (01 Sep 2025) for Unreal Engine

September 4, 2025
in Game Assets
Sensor Toolkit 2 v2.5.16 (01 Sep 2025)
Source
https://assetstore.unity.com/packages/tools/behavior-ai/sensortoolkit-2-205336
Category
Game Assets
File Size
1.9 MB
Publisher
Micosmo
Updated
September 4, 2025
Description

SensorToolkit is a powerful abstraction over the built-in Unity functions like Raycasts, Overlaps and Trigger Colliders. You can add standalone sensor components to your game objects and configure them as needed. The sensors can be queried to determine what they detect and provide additional information, such as the visibility or shape of the target.

Features:

  • Works in both 2D and 3D.
  • Many sensor types available: Raycasting, Overlaps, Steering, Line of Sight and more.
  • Lightweight and modular. Sensors are independent components that feel native to Unity.
  • Easy to integrate with your project: simply add a sensor component and configure it.
  • Flexible and unopinionated, allowing you to design your game as desired.
  • Many filtering options and querying functions for precise detection.
  • Capable of detecting individual colliders or rigid bodies made up of multiple colliders.
  • Advanced line-of-sight implementation can calculate partial visibility.
  • Performance is a key focus, with many options available to control performance.
  • Test sensors in the editor and confirm their configurations before running the game.
  • Upgraded steering behaviour based on ‘Context-Based Steering’ method.
  • All source code is included.
  • Zero garbage generated.
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