Source
https://assetstore.unity.com/packages/tools/animation/procedural-hit-reactions-system-318532
Category
File Size
31.7 MB
Publisher
IronSamiStudio
Updated
October 10, 2025
Description
Breathe life into your characters with Procedural Hit Reactions – a modular, lightweight, and powerful system for dynamic, physical hit responses!
No need for countless animations or complicated setups — whether you’re making shooters, action RPGs, VR games, or anything in between, this asset gives you smooth, believable hit reactions with minimal effort.
Key Features:
- Bone-Specific Reactions: Easily attach reactions to any bone or body part — head, chest, arms, even props.
- Customizable Reaction Profiles: Use simple ScriptableObjects to define reaction strength, rotation, translation, blend curves, and timing.
- Directional Awareness: Make impacts feel real by reacting to incoming bullet vectors or contact points.
- Additive or Override Modes: Blend reactions into your existing Animator-driven motions — or skip animations entirely and apply procedural motion directly to Transforms.
- Advanced Blending Controls: Fine-tune blend-in/out speeds, simulate heavy impacts with Slow Blend Mode, or carry over previous reactions for ultra-smooth realism.
Preview
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Download File

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