Meta Foam is a system for realistic rendering of foam and bubbles in Unreal Engine. Driven by Blueprints, foam actors can be interactively placed and shaped in the editor using static meshes which seamlessly merge together and with multiple presets to achieve plausible results straight out of the box.
Meta Foam is more than just a transparent material, it brings offline rendered foam quality to Unreal Engine by rendering foam in multiple passes. Therefore, currently the tool targets high-end platforms and cinematics. It is not suitable for mobile platforms.

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