CHAPTERS:
01 – Interface Basics
Learn to navigate the 3D Coat interface, customize the workspace, and use essential tools and shortcuts to work efficiently.
02 – Sculpting
Explore voxel and surface sculpting techniques, working with brushes, stencils, and symmetry to create detailed models.
03 – Manual Retopology
Master manual retopology by creating clean edge loops and topology for an optimized model.
04 – Creating UVs
Discover how to mark seams, unwrap models, and optimize UV layouts for clean and distortion-free texturing.
05 – Baking and Texturing
Learn to bake textures and apply PBR materials using smart materials and layers for realistic, detailed surfaces.
06 – Blender Scene Set Up
Set up a scene in Blender, import models from 3D Coat, apply materials, and adjust lighting and camera for final rendering.
07 – Auto-Retopology and Texturing
Automatically generate clean topology with 3D Coat’s auto-retopology tools, apply textures, and create smooth camera animations in Blender for dynamic presentations.






