Source
https://assetstore.unity.com/packages/tools/physics/hit-me-ballistics-animated-projectiles-targeting-258386
Category
File Size
2.3 MB
Publisher
KAMGAM
Updated
September 24, 2025
Description
“Hit Me” is a projectile system with two modes of movement:
- A) Animation (full control)
- B) Ballistics (shoot like a cannon)
Easy to use: No coding skills required. Simply add a component and you are ready to go.
Animation: Tell the projectile what to hit and how long it should take. And while you are at it add some curves to make the flight path more interesting. Your target is moving? No problem. All curves will strecht accordingly. You will have full control. No physics will skrew up your movement. Though you can set it to instantly enable physics if a collider is hit.
Preview
2 images 1 / 2
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Download File

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