Source
https://nicolasmorel.gumroad.com/l/MWJzrh
Category
File Size
4.1 GB
Publisher
nicolasmorel
Updated
September 25, 2022
Description
This tutorial has been designed for people who are familiarized with Zbrush & Maya (or equivalent). And want to work on animals or creatures. But don’t really have any knowledge in Anatomy and don’t know how to get started.
This Tutorial Is Spitted in 24 chapters :
- 01_Shortcuts & References
- 02_Blocking
- 03_Merging
- 04_Innermouth
- 05_Structuring the face
- 06_Adding the Hooves
- 07_Second pass on the Body
- 08_Make the Teeth
- 09_Make the model ready for retopology
- 10_Retopology
- 11_Merge the mesh Together
- 12_UVS
- 13_Relaxing Topology
- 14_Reproject Details on new Mesh
- 15_Improve Your Silhouette
- 16_Detail your Model
- 17_Create a Lookdev scene
- 18_refine the Model
- 19_Refine the Inner Mouth
- 20_Working with alphas
- 21_Rework your primary & Secondary Shapes
- 22_Jumping to Texturing
- 23_Roughness Map
- 24_Lookdev Scene
Preview
1 image





