Source
https://www.fab.com/listings/6a049fbe-af03-40df-94ae-531f1cfd0627
Category
File Size
87.6 MB
Publisher
BitProtectStudio
Updated
October 23, 2025
Description
A high-performance framework for massive single-player and multiplayer projects. Uses a divide-and-conquer sector system to manage thousands of actors, preserve world state, and keep high FPS in worlds with millions of objects.
Key Features:
- Scalable Performance – Handles thousands of actors concurrently; preserves per-actor state (e.g., health, hunger, plant growth).
- Persistent Worlds – Player actions remain: open a window, eat an apple, return later—the state is restored.
- Multiplayer – Server-side calculations reduce client load and keep actors synchronized.
- Actor Density Control – Define how many actors should appear near the player.
- Component-Based Setup – Add a component; each actor receives a unique ID for save/restore.
Preview
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