Blueprint Attributes is a plugin extension for the Gameplay Ability System (GAS). It addresses a fundamental limitation, making AttributeSet Blueprintable and fully exposing Gameplay Attributes and Attribute Sets to Blueprints. By default, Unreal Engine and its GAS plugin requires Gameplay Attributes and Attribute Sets to be created exclusively in native code, rendering Blueprint creation impossible. This limitation can be restrictive for Game Designers and Blueprint Developers, hindering their ability to iterate swiftly on Attribute design.
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