Source
https://flippednormals.com/product/creating-sci-fi-environments-for-games-in-depth-tutorial-course-35943
Category
File Size
44.5 GB
Publisher
flippednormals
Updated
January 20, 2025
Description
This course will cover a very large number of topics, but the main topics are as followed:
- Project planning and creating a proper blockout scene.
- Creating Trim Sheets to give our models more detail.
- Creating huge assets that use only tileable materials and weighted normal.
- Creating the tileable materials for those huge assets using Substance Designer.
- Creating custom decals to add more detail to our scene.
- Creating models with unique textures.
- Doing level art, lighting, composition and post effects in unreal engine 5.
And so much more.
Preview
1 image





