Source
https://fasttracktutorials.com/tutorial_single/1910
Category
File Size
32.5 GB
Publisher
fasttracktutorials
Updated
October 11, 2026
Description
Learn how a professional weapon artist works when creating high quality game-ready weapons. In this course you will learn from start to finish how to create a high quality game-ready weapon including everything from ref gathering, Creating High and Low Poly, UV Unwrapping, Baking/Texturing and Rendering.
BLENDER, SUBSTANCE PAINTER & MARMOSET TOOLBAG
- Project planning and gathering references.
- Creating the High Poly version of our weapon & sight
- Creating the Low Poly version of our weapon
- Creating optimized UV’s
- Baking our weapon
- Texturing our weapon
- Final rendering
Preview
1 image






