Unlock the full potential to liven up water surfaces with localized effects, to both enhance environments and support gameplay feedback. Dynamic Effects are regular scene objects like meshes, particles, lines and trails but use a specialized shader that makes them project onto the water surface. You can place them anywhere and in anyway, and they can add (vertical) displacement and/or surface foam, which allows for a variety of effects to be created. This extension for Stylized Water 3 adds a rendering framework, but also aims to offer and further develop pre-built effects using it.
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