Learn how to sculpt in Blender by creating a beautiful professional quality rune sword! We will model, sculpt, and UV-Unwrap the sword. This is part 1 of a 2 part series. Take the next course to texture this beauty in Substance Painter!
- We will learn about Blender’s Sculpt Mode, and how to use the different sculpting brushes to get various effects.
- We will learn how to subdivide by both Voxel Remeshing and Multiresolution Modifiers, and when it’s appropriate to use each method
- We will model the low-poly geometry of the sword, and prepare it for sculpting
- We will sculpt all the fine details of the high-poly sword mesh, including:
- Dents and scrapes for the metal on the guard, disk, and blade,
- Cuts, holes, and irregularities in the surface of the metal
- Wear on the leather wrap around the handle, including rips, tears, cuts and holes
This course will teach you all about sculpting in Blender, and how to get high-quality, professional results! This is a perfect portfolio piece!
I recommend that you know the basics of Blender. If you’ve taken my Blender Fundamentals – Modeling course, you’re covered!
Jump in and let’s make this beautiful, AAA quality rune sword together!






