Source
https://www.fab.com/listings/bc44fb55-5083-4ec0-a290-f1a60ed17726
Category
File Size
36.5 MB
Publisher
Bacengdu
Updated
August 3, 2025
Description
Brief introduction:
Closeup Camera is a pure data-driven tool that can be used to quickly make various game shots. It is especially useful for action games, such as making execution shots and special attack shots. I use it a lot in my own game practice. Complex camera movements can be achieved without changing the player’s original camera Settings and without creating level sequences.
Features:
- Auto blending in and out. The camera can blend out automatically when the montage is interrupted, or when the montage ends and the custom time is reached. Completely custom.
- Obstacle detection is allowed. If close-up camera detects an obstacle around, it will not play.
- Allows setting the level of the shot. A low level shot cannot interrupt a high level shot.
- Allows limiting player movement input, view input, all game input.
- Allows the use of curves to control the motion of the camera and SpringArm.
- Enable automatic background blur.
- Enable camera lag.
- Allows camera and SpringArm to follow a given position, component, and slot. After that, you can also set the SpringArm and the camera relative transformation.
Preview
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