Character concept in Zbrush with final presentation and render in 3ds max with Arnold renderer (video/audio support). Starting without an idea or direction, only the desire to design a character and a simple Zbrush sphere, Keos Masons takes you from concept to rendering. 35 hours of Live tutorial, from the concept in Zbrush to the rendering with Arnold renderer. HighRes + decimation in Zbrush, UVs in RizomUV, Baking/texturing in Substance Painter, Render in 3dsmax and Arnold Renderer. Painter File + Render scene provided
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