In Animation Basics, you’ll go beyond software to learn how to realistically convey weight, motion and follow through – critical skills on your journey to become a character animator. You’ll start the course by learning how to animate a bouncing ball, and then evolve that bouncing ball through the creation of both “vanilla” and “personality” walk cycles.
Learn How to
– Understand critical principles of animation like weight and overlapping action
– Convey emotions like joy, devastation and concern through sketchbook and posing exercises with our Stu rig
– Go beyond the bouncing ball by learning to express different weights
– Understand overlapping action by animating motion and follow through using Squirrels, Monster Ball or Bird Ball
– Animate a simple and straightforward “vanilla” walk cycle
– Create a stylized walk cycle to showcase personality and emotion






