Source
https://assetstore.unity.com/packages/tools/behavior-ai/a-pathfinding-project-pro-87744
Category
File Size
66.0 MB
Publisher
Aron Granberg
Updated
October 10, 2025
Description
Features:
- Supports grid, navmesh, point and hexagonal graphs.
- Automatic navmesh generation, to save you from doing it manually.
- High performance and fully multithreaded, so it will barely affect the frame rate.
- Smooth agent movement.
- A single line of code to make a pathfinding request.
- Graphs can be saved to files.
- Supports both 2D and 3D games.
- Local Avoidance.
- Source code included.
- Supports updating graphs during runtime.
- Uses the Burst compiler, Unity Job System, and (optionally) ECS under the hood, for maximum performance.
- Allows tagging nodes to make different agents treat them in different ways.
Preview
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![Yellow Parrot Restaurant ( Restaurant Cafe Pub Diner Bar Dining Kitchen Parrot ) [5.2 – 5.8] 4 Yellow Parrot Restaurant ( Restaurant Cafe Pub Diner Bar Dining Kitchen Parrot ) [5.2 – 5.8]](https://www.psdly.site/wp-content/uploads/2026/10/Yellow-Parrot-Restaurant-Restaurant-Cafe-Pub-Diner-Bar-Dining-Kitchen-Parrot-5.2-–-5.8-350x250.jpg)




